Lost In Space
The Robinson family adjusts to their new challenging environment with FUI ranging from speedometer dashboards, geolocation trackers, and much more.
UI Credit: Seth Molson, Bruno William and SIM DIGITAL
Full credits list
Dashboards
Dashboards features range from the fuel gauge, fuel pressure, speedometer, RPM, stopwatch, timer, altitude, and temperature.
Highlight: Most of the dashboards use a bold typeface and burnt orange color. 🍊
Health Portal
The menu bar is much smaller than the components with health information, so the user's BPM is the focal point.
Glowing gradients work well for UI when used correctly. Take notes.
Highlight: There's a grid background is used, but it's not distracting the health information components. I didn't notice it as a full background texture at first glance. 📐
HUD
HUD is activated when testing simulations. You can see a real-time glimpse of the script running while the simulation is in progress.
Highlight: When using binoculars, you get a brief HUD that shows features like focus and distance. 📏
Mapping
There are lots of handheld gadgets used in the show. A geolocation tracker is using a grid display with a map view and a compass.
There's also mapping for simulations with heat signatures.
Highlight: They use an all-terrain vehicle called chariot with mapping features, which allow them to see the terrain ahead. It builds out a wireframe of the ground, then defines the topography. 🏔
Profile
Chunky, bold, yet simplistic UI used for the security.
Highlight: The user data storage is much more complicated. Type is compactly arranged, except when a profile is selected. The user's name is more prominent than the rest of the typography. 💻
Wireframe
Highlight: The wireframes show the all-terrain vehicle and space shuttle features. 🛩
Typography
Similar to Industrialist JNL